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Home - Math - Grade 1

 

Below are the resources for the benchmark you chose, and a link for you to add a new resource that supports this objective.

A.   Describe and create plane figures, circle, rectangle, square, triangle, hexagon, trapezoid, parallelogram and rhombus; and identify them in the environment.

B.  Describe solid objects; cube, rectangular prism, sphere, cylinder, cone and pyramid and identify them in the environment.

C.  Sort and compare two-dimensional objects and three–dimensional objects according to their characteristics and properties.

D.  Identify, explain and model (superposition, copying) the concept of shapes being congruent and similar.

E.  Recognize two- and three-dimensional objects from different positions.

 

Add a new resource for this objective – click here


Buzzing with Shapes
http://www.harcourtschool.com/activity/buzz/buzz.html
In this online interactive game two students play a version of connect-four by identifying shapes based on their number of sides.

It's a Perfect Fit
http://www.pbs.org/teachersource/mathline/lessonplans/esmp/perfectfit/perfectfit_procedure.shtm
Using square tiles, students are challenged to duplicate shapes shown on a card displayed by the teacher. Students then identify and describe two-dimensional shapes in the classroom environment. They sort a collection of shapes according to their attributes. After sorting the shapes in different ways, students color the shapes and arrange them to form a picture or pattern. Stories are written to accompany the pictures.

Shape Sorter
http://www.primarygames.com/puzzles/match_up/shape_match/shape_match.htm
This memory game requires students to match geometric shapes.

Simple Shape Sort game
http://www.primaryresources.co.uk/online/simpleshapesort.swf
This online game has the student sort shapes into categories based on number of sides and type of angles.

Venn Diagram Shape Sorter
http://www.shodor.org/interactivate/activities/venndia/index.html
This online activity has the student sort objects into a Venn diagram based on size, color, and shape. The can either choose the rules and then do the sorting to match, or they can do the sorting to try to discover the rules.

Math Shapes
http://www.northcanton.sparcc.org/%7Eelem/kidspiration/shimek/mathshapes.htm
In this Kidspiration template, the student will click and drag the shape name (2-D and 3-D) to the correct shape picture.

Dam Jammer Game - Basic Shapes
http://www.iknowthat.com/com/App?File=GeoDam.htm&Type=S&App=GeoDam&Topic=Topic1&SkipGuestWarning=true
In this online game you help Bucky the Beaver patch holes in the dam by matching basic shapes to the spots they fill.

Paint the Shapes
http://www.fisher-price.com/us/littlepeople/clubhouse/games.asp?section=shapes&gameID=LP_ShapesColors
In this interactive game you are told to paint one of three shapes with one of three colors. When done with all three shapes they become part of a cute picture. The game includes spoken instructions so the user does not have to read.

Online Pattern Blocks
http://www.arcytech.org/java/patterns/patterns_j.shtml
This java game allows students to use virtual pattern blocks just like the real ones, but easier to clean up and store!

Tangram Puzzles
http://matti.usu.edu/nlvm/nav/frames_asid_268_g_1_t_3.html?open=activities
In this online activity students can move around virtual tangram pieces to try to combine them into one of the provided final shapes.

I've Seen That Shape Before
http://illuminations.nctm.org/lessonplans/prek-2/shape/index.html
Students learn the names and explore properties of solid geometric shapes. They identify these shapes in the real-world and in pictures found on Web sites. In the pre-activities and the extensions, students use physical models of simple solid shapes.


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